Amelia

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Amelia
1LVL
Amelia
Captain
  • Fatigue0
  • Hunger0
  • Sickness0
  • Injury0
  • Stress0
×

Strength in Struggle

For every 25 points in a given State, Amelia:

  • Produces +5% Items and Water yield
  • Has +10% to any State decrease
  • Receives +10% Exp

Stacking trait. The more Amelia is hurt (Fatigue, Hunger, Sickness, Injury, Stress), the more yield, state-recovery rate, and XP gain she gets. The stack count is floor(total_state_points / 25). This is the only Historic trait whose strength scales with runtime state.

No Self-Care

Any Disease, Wound, and Affliction applied to Amelia lasts for 1 more day.

Any affliction-type effect rolled on Amelia has its duration extended by 1 day at the moment it is applied.