Map
The world map in Dead In Antares is a fixed 15x15 grid. Every run is the same map with the same encounter on every tile. Hover a tile to see the encounter name, click a tile to jump to its details below.
For expedition mechanics (stealth, radar rings, biomes, faction rules, tribute keys), see the Expeditions page.
Encounters
80 unique encounter types across the map.
Coal Vein
A rock formation with a thin, darker-looking stratum.
- +14 to +22 Strength XP
- +5 to +8 Strength XP
- Constitution +8 to +10
- +12 to +18 Strength XP
- Constitution +10 to +12
- Constitution +3
- -25 to -10
- Gain trait: Carbon Vein Relaxing Nap (100% chance)
Flooded Sinkhole
A large water-filled hole with steep walls.
- +8 Perception XP
- Agility +10
- +3 to +5 Perception XP
- Constitution +5
- +2 to +4 Perception XP
- +2 to +6 Perception XP
- +3 to +9 Perception XP
Ixion Container
A small metal container is immediately recognizable: it comes from the hold of the Ixion-1.
- +0 to +1.5 water
- +4 item
- +3 to +4 Medicine XP
- Willpower +10 to +12
- +3 to +6 Medicine XP
Ixion Medical Module
Part of the medical module from the ship, in fairly poor condition.
- Dexterity +6 to +10
- Dexterity +4 to +10
- +2 to +3 Medicine XP
- +1 to +3 item
- Gain trait: Torn Ligament (100% chance)
- +2 to +8 Medicine XP
- Strength +8 to +12
Ixion Sensor Module
Fragments of the Ixion-1, including a sensor system for navigation.
- +4 to +5 Computing XP
- Strength +10
- +1 item
- +5 Computing XP
Lumpy Rock
A rock displaying all manner of metallic protuberances.
- Constitution +10 to +12
- Medicine -20 to -10
- +12 to +18 Strength XP
- +2 to +4 Strength XP
- +2 to +4 Medicine XP
Xenobulbs
Plant-like organisms with large, spherical feet.
- +15 to +19 Logic XP
- +3 to +6 Logic XP
- Constitution +5 to +7
- Biology +10 to +12
- +0 to +1.5 water
- +0 to +1 water
- +0 to +1.5 water
- skill +0 to +3
- knowledge +120
- +12 to +16 Logic XP
- Constitution +10 to +12
- Constitution +3
Abandoned Hunting Camp
A small, dilapidated camp, with what looks like primitive hunting equipment.
- +4 to +8 Agility XP
- +4 to +5 Agility XP
- Strength +10
- Gain trait: Back Pain (100% chance)
Abandoned Nest
A pile of branches and lichen containing large translucent pearls.
- +11 to +12 Scavenging XP
- Willpower +5 to +12
- +6 to +13 Scavenging XP
- Exploration +9 to +10
- +4 to +11 Scavenging XP
- +6 to +9 Scavenging XP
Crawling Coral Reef
A fungal formation reminiscent of terrestrial coral.
- Agility +10 to +12
- Agility +5 to +9
- +6 to +8 Scavenging XP
- +2 to +6 Logic XP
- +2 to +3 Logic XP
- +1 to +8 Scavenging XP
- +5 to +8 Scavenging XP
- +2 to +5 Logic XP
Creeping Algae
A cluster of veiny plants firmly clinging to the rock.
- +12 to +15 Strength XP
- Constitution +10 to +12
- +6 to +15 Strength XP
- +5 to +15 Strength XP
Crystal Deposit
An agglomerate of large iridescent crystals, too regular in shape to appear entirely natural.
- +3 to +9 item
- Constitution +3 to +9
- Communication -20 to -10
- Constitution +5 to +9
- +9 to +15 Strength XP
- +3 to +8 Strength XP
- +4 Strength XP
- Constitution +10 to +11
- +6 to +11 Strength XP
- Constitution +5 to +7
- Gain trait: Crystal Deposit Alien Beauty (100% chance)
- +3 to +5 Strength XP
Ixion Debris
It's hard to say which part of the ship these fragments belonged to, but some of them may be salvageable.
- Dexterity +14 to +16
- +7 to +12 Computing XP
- +2 to +4 Computing XP
- +4 to +8 Crafting XP
- +7 to +12 Crafting XP
Lush Plant
A lush plant with unreal colors, large leaves and blooming flowers.
- +3 to +4 Scavenging XP
- +3 to +9 Scavenging XP
- -10 to +5
- Willpower -10 to +5
- Dexterity +7 to +8
- +10 to +17 Scavenging XP
- +3 to +6 Scavenging XP
- Willpower -20 to -10
- +9 to +14 Scavenging XP
- Dexterity +8
- Dexterity +3 to +5
Polyhedral Fungus
A structure that appears to be of natural origin, but made of metal.
- Dexterity +12 to +14
- +10 to +15 Crafting XP
- +2 to +4 Crafting XP
- Biology +6 to +12
- +1 to +2 item
- -25 to -10
Reddish Column
A broad, coppery column of interlocking crystalline fragments.
- +3 to +4 Scavenging XP
- Strength +5 to +6
- Strength +3
- Logic +4 to +5
- Logic +6 to +7
- +5 to +7 Physics XP
- +4 to +7 Physics XP
- +6 to +11 Scavenging XP
Scolopendra Tree
A tree teeming with enormous millipedes coiled all over its surface.
- +8 to +14 Agility XP
- +2 to +3 Agility XP
- Perception +10 to +12
- Exploration -25 to -10
- Gain trait: Chitin Vein Mushroom Feast (100% chance)
Silky Shrubs
Shrubs covered with a thin fibrous membrane.
- +11 to +17 Dexterity XP
- Agility +8 to +10
- +6 to +12 Scavenging XP
- Exploration +7 to +10
- +4 to +7 Dexterity XP
- +6 Scavenging XP
- +9 to +14 Dexterity XP
- Agility +7 to +8
- Agility +7
Stone Flowers
Ringed life forms reminiscent of stone-armored flowers.
- +6 to +12 Stealth XP
- Strength +6 to +8
- Communication -15 to -10
- Gain trait: Mountain Meat Tranquility (100% chance)
- +4 to +10 Stealth XP
- +5 to +12 Stealth XP
- Gain trait: Desert Meat Lethargy (100% chance)
- Communication -15 to -5
Twisted Mushrooms Patch
A cluster of elegantly colored mushrooms forming intricate curves.
- +8 Scavenging XP
- Gain trait: Crit Pleasant Respite (100% chance)
- +6 to +8 Scavenging XP
- Gain trait: Forgetfulness (100% chance)
Awiii
A massive warlike four-legged Antarian. <size=85%>Trades carbon, or polymers, for food. Preferred intermediary: So Young</size>
Option 1
- Triggers a battle
Option 2
- Continues to: Explo Awiii 14 Conspiration
- Continues to: Explo Awiii 00 Barter
- Continues to: Explo Awiii 15a Memories
- Continues to: Explo Trust So Young Awiii A
- Continues to: Explo Trust So Young Awiii B
- Continues to: Explo Trust So Young Awiii C
Chained Kings
Two statues of regal presence, tugging at the huge chain linking their wrists.
Option 1
- Strength +10
- Constitution +15 to +20
Option 2
- Willpower +10
- Constitution +15 to +20
Option 3
- Perception +10
- +1 item
- Perception +15 to +20
Crystalline Flowers
Large scarlet plants with hard, transparent tips.
- +4 to +8 Biology XP
- +6 to +7 Physics XP
- Constitution +5 to +8
- Dexterity +10
- +3 to +8 Biology XP
- +2 to +8 Biology XP
- +1 to +6 Physics XP
Frozen Flame
A particularly complex crystal that resembles a frozen flame.
- Dexterity +10
- +0 to +400 character XP
- Gain trait: Confusion (100% chance)
- +1 Physics XP
- Gain trait: Crystal Flame Borrowed Memories (100% chance)
- Willpower +10
- +1 to +8 Physics XP
Fruit Tree
It doesn't look much like the archive images you may have seen on Earth, but it's certainly a fruit tree.
- +2 to +6 Strength XP
- +2 to +4 Strength XP
- +6 to +10 Agility XP
- +4 to +10 Agility XP
- +8 to +9 Medicine XP
- +1 to +8 Medicine XP
- +5 to +8 Medicine XP
- +8 to +10 Strength XP
- Scavenging +6 to +10
- Scavenging +4 to +5
- +10 to +11 Agility XP
- Medicine +5 to +8
Geometric Altar
A curiously organic assemblage of metal trangles and stone, whose arrangement evokes a certain spirituality.
- +4 to +6 Crafting XP
- +3 to +6 Crafting XP
- +1 to +6 Crafting XP
- Gain trait: Crystal Deposit Alien Beauty (100% chance)
- Gain trait: Mountain Meat Tranquility (100% chance)
- +5 to +6 Crafting XP
- Willpower +10
- Perception -15 to -10
- Perception -20 to -15
- Gain trait: Chiseled Altar Defilers Guilt (100% chance)
Horned Altar
Boulders stacked in balance, topped by a crown of bony organs.
- +3 Biology XP
- +2 to +3 Biology XP
- Logic +10
- Agility +5 to +8
- +2 to +6 Biology XP
- +5 to +8 Crafting XP
- +4 to +8 Crafting XP
- Agility +5 to +6
- +6 to +8 Crafting XP
- Gain trait: Bone Fracture (100% chance)
- +8 to +9 Crafting XP
- Gain trait: Horned Altar Elixir (100% chance)
Intertwining Plants
Large plants with hollow trunks formed by complex interlacing.
- Biology -15
- +8 to +12 Dexterity XP
- Willpower +5 to +8
- Gain trait: Item Healthy Meal (100% chance)
- +0 to +8 Biology XP
- +8 to +11 Dexterity XP
- +6 to +8 Dexterity XP
- +8 Dexterity XP
- +4 to +8 Dexterity XP
- Willpower +10
- +4 to +7 Dexterity XP
- +4 to +5 Dexterity XP
- +3 to +4 Dexterity XP
- +0 to +6 Biology XP
- Gain trait: Item Tasty Meal (100% chance)
- +4 to +8 Dexterity XP
- Willpower +5 to +10
Ixion Cargo
Crates fallen from the Ixion-1. Most of them are shattered.
- +4 to +5 Crafting XP
- Perception +10
- +6 Scavenging XP
- +8 to +10 Perception XP
- +8 to +10
- +3 to +4 Crafting XP
- +5 to +6 Scavenging XP
- +3 to +4 Perception XP
- +4 to +5 Perception XP
- +1 to +4 Perception XP
- Triggers a battle
Ixion Mining Gear
Mining equipment fallen from the hold, in a sorry state.
- +4 to +5 Crafting XP
- Dexterity +10
- +3 to +4 Crafting XP
- +2 to +4 Crafting XP
Ixion Storage Module
An Ixion-1 storage module, more or less intact. Mostly less.
- Constitution +5 to +8
- +3 to +4 Strength XP
- +2 to +3 Strength XP
- Constitution +10
- +2 to +4 Logic XP
- Constitution +10 to +15
- +4 Logic XP
- +0 to +3 water
- +2 Logic XP
- +6 to +8 Logic XP
- +4 to +6 Logic XP
- +4 to +5 Logic XP
- Gain trait: Acoustic Trauma (100% chance)
Meaty Fungoid
A fungal structure resembling a flesh tree.
- +4 to +6 Dexterity XP
- +4 to +7 Communication XP
- Perception +8 to +10
- +4 Dexterity XP
- +4 Communication XP
- Willpower +10
Old Fishing Net
Fishing tackle in a sorry state, perhaps still usable.
- +4 to +7 Crafting XP
- +8 Dexterity XP
- +3 to +4 Dexterity XP
- Constitution +10 to +15
Ooooyuweh
A very old Antarian with numerous scars, missing limbs and ancient wisdom. <size=85%>Trades various items for knowledge, or trades knowledge for secondary materials. Preferred intermediary: Dwayne</size>
Option 1
- Schedules: Story Ooooyuweh 01b Contact
Option 2
- Schedules: Story Ooooyuweh 04 Negociation
Option 3
- Continues to: Explo Keys Beast Ooooyuweh
- Continues to: Explo Ooooyuweh 04 Orichalcum
- Continues to: Explo Ooooyuweh 00 Barter
- Continues to: Explo Ooooyuweh 05 Awiii
- Continues to: Explo Trust Dwayne Ooooyuweh A
- Continues to: Explo Trust Dwayne Ooooyuweh B
- Continues to: Explo Trust Dwayne Ooooyuweh C
Spiny Excrescences
A group of fleshy mushrooms covered with spines.
- Willpower +5 to +8
- +10 Biology XP
- Willpower +8 to +10
- +6 to +14 Scavenging XP
- Logic +5 to +10
- +5 to +8 Biology XP
- +7 to +10 Biology XP
- +3 to +10 Biology XP
- +5 to +7 Biology XP
- Gain trait: Bleeding (100% chance)
- +6 to +8 Scavenging XP
Tiamat
A young woman with delicate blue skin and a faint aura of innocence. <size=85%>Trades ore for secondary materials, rare materials, or permanent physical buffs. Preferred intermediary: Noemi</size>
- Continues to: Explo Tiamat 01 Conspiration
- Continues to: Explo Tiamat 00 Barter
- Continues to: Explo Tiamat 02 Refusal
- Continues to: Explo Trust Noemi Tiamat A
- Continues to: Explo Trust Noemi Tiamat D
- Continues to: Explo Trust Noemi Tiamat E
Tubular Organisms
A mass of large spongy tubes filled with water.
- +5 to +10 Dexterity XP
- Scavenging +10 to +12
- +4 to +5 water
- +3 to +4 water
Viscous Metal
A small natural basin full of a metallic substance with chimerical shapes.
- Perception +5 to +6
- +6 to +7 Scavenging XP
- +4 to +6 Scavenging XP
- Willpower -10 to +10
- +5 to +6 Physics XP
- Perception +5 to +8
- +6 to +15 Scavenging XP
- +10 Physics XP
- +6 Physics XP
- Gain trait: Malaise (100% chance)
- Willpower +10
Beast Den
A thin opening between rocks seems to widen into a cave. The interior may have secrets to reveal.
- +4 to +6 Exploration XP
- +3 to +6 Exploration XP
- +1 to +6 Exploration XP
- Agility +5 to +10
- +6 Exploration XP
- Agility +5 to +8
- Triggers a battle
Black Cluster
An intensely black crystalline agglomerate that seems to absorb light.
- +3 to +8 item
- +5 to +8 item
- +2 to +8 item
- +6 to +12 item
- +3 Scavenging XP
- +2 to +3 Scavenging XP
- Exploration +10
- +6 to +8 item
- Gain trait: Black Cluster Entropic Bond (100% chance)
- Willpower +10 to +20
- +6 to +7 item
Carved Cylinder
A large cylinder of engraved stone, its base covered with seaweed.
- +3 to +8 Strength XP
- Communication +10
- Gain trait: Motivated (100% chance)
- Perception skill +0 to +5
- +3 Strength XP
- Logic +10
Desert Altar
An oddly contorted block of rock, topped with metal rings.
- +6 Medicine XP
- +6 to +8 Biology XP
- +4 to +5 Biology XP
- +3 to +7 Crafting XP
- Strength +10 to +15
- +6 to +7 Medicine XP
- +4 to +6 Medicine XP
- +3 to +4 Biology XP
- +3 to +5 Crafting XP
- +3 Crafting XP
- Willpower -10 to +8
Enki
A strong middle-aged man with a blue skin, an impressive beard, and kind, wise eyes. <size=85%>Trades various items for knowledge, or trades knowledge for rare forged materials. Preferred intermediary: Polina</size>
- Continues to: Explo Enki 03 Keys
- Continues to: Explo Keys Woman Enki
- Continues to: Explo Enki 01 History
- Continues to: Explo Enki 02 Recruited
- Continues to: Explo Enki 00 Barter
- Continues to: Explo Enki 04a Archelology
- Continues to: Explo Trust Polina Enki A
- Continues to: Explo Trust Polina Enki B
- Continues to: Explo Trust Polina Enki C
Ereshkigal
A mysterious blue-skinned woman with long, lush black hair. <size=85%>Trades basic materials for healing supplies. Preferred intermediary: William</size>
- Continues to: Explo Keys Puppets Ereshkigal
- Continues to: Explo Ereshkigal 02 Plan
- Continues to: Explo Ereshkigal 03 Nergal1
- Continues to: Explo Ereshkigal 00 Barter
- Continues to: Explo Ereshkigal 05 Elixir
- Continues to: Explo Tust William Ereshkigal A
- Continues to: Explo Tust William Ereshkigal B
- Continues to: Explo Tust William Ereshkigal C
Fluffy Creatures
A small gathering of animals as fluffy as clouds.
- +8 to +10 Stealth XP
- +2 to +4 Stealth XP
- Willpower +10
- +6 to +12 Exploration XP
- +2 Stealth XP
- Gain trait: Mountain Meat Tranquility (100% chance)
Ixion Overgrown Module
A storage module from the ship, partially covered by a giant lichen.
- +3 to +5 Biology XP
- Medicine +10
- +6 to +7 Crafting XP
- Constitution +10
- +2 to +5 Biology XP
- +6 Crafting XP
- +4 to +6 Crafting XP
- +5 to +8 Crafting XP
- +2 to +8 Crafting XP
- +3 to +6 Crafting XP
- +7 to +8 Crafting XP
- Constitution +8 to +10
Lithopedion
A rocky, organic sphere, still smoking, likely expelled by the nearby volcano.
- +1 to +4 Dexterity XP
- Dexterity skill +0 to +4
- +3 to +8 Logic XP
- +6 Logic XP
- +2 to +6 Logic XP
- Gain trait: Burn (100% chance)
- Constitution +7 to +10
- +4 to +7 Dexterity XP
- +4 to +8 Logic XP
- +8 to +15
- Triggers a battle
Lying Predator
A massive creature, lying motionless.
- +6 Medicine XP
- +4 to +6 Medicine XP
- Biology knowledge +100
- +6 to +7 Medicine XP
- Gain trait: Limulid Corpse Alien Stench (100% chance)
Medusa Tree
A translucent plant with sprawling roots rises out of the water.
- +10 to +14 Medicine XP
- Dexterity +5 to +8
- +4 to +8 Medicine XP
- Dexterity +5 to +20
- +3 to +6 Agility XP
- +7 to +10 Medicine XP
- +5 to +10 Medicine XP
- +1 to +10 Medicine XP
- +4 to +7 Medicine XP
- +3 to +4 Medicine XP
- Gain trait: Chills (100% chance)
- Triggers a battle
- +6 Agility XP
- Gain trait: River Fruits Physalian Coating (100% chance)
- Stealth +10
Milky Springs
Small interconnected rock basins with chalky water.
- +7 to +10 Stealth XP
- Agility +8 to +10
- Constitution -15 to -10
- +6 to +7 Stealth XP
- +3 to +5 Stealth XP
- Agility +5 to +8
- +5 to +7 Stealth XP
- Agility +5
- Constitution -10 to +10
- Gain trait: Desert Fish Xenoleeches (100% chance)
Mistress of Puppets
A statue pretending to feed a crowd of emaciated old men with one hand, leading them like puppets with the other.
Option 1
- Constitution +20
- Constitution +15 to +20
- Gain trait: Key Puppet Blue Blood (100% chance)
Option 2
- Constitution +10
- -20 to -10 item
Option 3
- +1 item
- Dexterity +10
- Dexterity +15 to +20
Perfect Chasm
A large pentagonal hole with an incredibly regular geometry.
- +4 to +8 Agility XP
- Strength +15
- +2 to +8 Agility XP
- +1 to +8 Agility XP
- Gain trait: Crystal Chasm Luminous Emptiness (103% chance)
- Communication +5
Sand Labyrinth
Sand and pebbles, meandering around a large column of silica.
Option 1
- Dexterity +10
Option 2
- Biology +10
Option 3
- Agility +15 to +20
- +1 item
- Agility +10
Shimmering Basin
A natural basin with shimmering colors. A strange reflection undulates in the depths.
Option 1
- Willpower +10
- Constitution +15 to +20
Option 2
- -15 to -10 item
- -30 to -20 item
- Agility +10 to +15
- Agility +10
- Agility +5 to +7
Option 3
- Willpower +10
- Willpower -10
- Strength +10
- +1 item
- -15 to -10 item
Spiked Shrub
A fruit bush bristling with menacing thorns.
- +8 to +13 Agility XP
- Physics +10
- +3 to +7 Biology XP
- Perception +5 to +8
- +3 to +6 Biology XP
- +3 to +4 Biology XP
- +2 to +3 Biology XP
- +2 to +6 Agility XP
Void Interface
A circular frame opening onto the unknown. A feeling of déjà vu engulfs you as soon as you look inside.
Option 1
- Logic +10
Option 2
- knowledge -500 to -300
- Physics +20
Option 3
- Willpower +20
- +1 item
- Willpower +15 to +20
Crystal Dweller
A vaguely humanoid figure with an elegant crystalline shell.
- Logic -20
- Communication -20 to +10
- Gain trait: Desert Meat Lethargy (100% chance)
- Gain trait: Confusion (100% chance)
- Gain trait: River Larva Carefree (100% chance)
- Gain trait: Lithobiot Explorer Strangers Gift (100% chance)
Enigmatic Clepsydra
A liquid scolopendra winding through a labyrinth of rock and crystal.
Option 1
- Computing +10 to +15
Option 2
- -20 item
- Dexterity +15
- Crafting +15
Option 3
- knowledge -500 to -200
- -4 to -3 water
- +1 item
- Strength +10
Ishtar
An athletic, blue-skinned woman who looks as dangerous as she is sensual. <size=85%>Trades knowledge for something truly special. Preferred intermediary: Amelia</size>
- Continues to: Explo Ishtar 01 Meeting
- Continues to: Explo Ishtar 03 Alliance
- Continues to: Explo Ishtar 00 Barter
- Continues to: Explo Ishtar 02a Confirmation
- Continues to: Explo Trust Amelia Ishtar A
Lady of the Volcano
A stone figure that seems to be meditating. From its open skull flow slow streams of fiery lava.
Option 1
- Constitution +10
Option 2
- Communication +20
Option 3
- Dexterity +10
- +1 item
- Willpower -10
- Dexterity +15 to +20
- Gain trait: Burn (100% chance)
- Gain trait: Key Woman Lovers Of The Ages (100% chance)
Lava Pool
A gaping hole filled with dark, steaming lava.
- +4 to +5 Exploration XP
- +2 to +4 Exploration XP
- Stealth +5 to +10
- +6 to +7 Physics XP
- +5 to +6 Physics XP
- +2 to +6 Physics XP
- +4 Physics XP
- +4 to +10 Exploration XP
- +6 to +9 Physics XP
- Logic +8 to +10
- +4 to +6 Physics XP
- Logic +10 to +15
- Gain trait: Burn (100% chance)
- Triggers a battle
Metal Sarcophagus
An antique, partially submerged space capsule.
- +2 to +5 Scavenging XP
- Perception +5 to +10
- +3 to +5 Crafting XP
- Willpower +5 to +10
- +1 item
- Computing +10 to +16
- +3 to +4 Crafting XP
- +1 to +3 Crafting XP
- Gain trait: Metal Sarcophagus Xeno Knowledge (100% chance)
- Willpower +10
Mountain Hunters
A group of small, stone-shelled humanoids.
- +5 item
- Agility +10 to +13
- +3 to +8 item
- Willpower +8 to +10
- +2 to +8 Strength XP
- +4 to +5 item
- +3 to +5 item
- +1 to +5 item
- +3 to +6 item
- +1 to +3 item
- +2 to +3 Strength XP
- +1 to +2 Strength XP
- Gain trait: Microlith Hunters Fearless (100% chance)
- Triggers a battle
Nergal
A blue-skinned man of well-groomed appearance, noble bearing and pleasant demeanor. <size=85%>Trades secondary materials, or knowledge, for rare materials. Preferred intermediary: Omar</size>
- Continues to: Explo Nergal 00 Barter
- Continues to: Explo Trust Omar Nergal A
- Continues to: Explo Trust Omar Nergal B
- Continues to: Explo Trust Omar Nergal C
- Continues to: Explo Keys Feast Nergal
Shalala
A four-armed Antarian with a mystical aura, lost in complex thoughts. <size=85%>Trades polymers for secondary materials, rare materials, or permanent mental buffs. Preferred intermediary: Maria</size>
- Continues to: Explo Shalala 02 Advice
- Continues to: Explo Shalala 00 Barter
- Continues to: Explo Keys Tree Shalala
- Continues to: Explo Trust Maria Shalala A
- Continues to: Explo Trust Maria Shalala B
- Continues to: Explo Trust Maria Shalala C
Ship Reactor
Part of a jet engine that apparently broke off during the Ixion-1 crash.
- +4 to +5 Crafting XP
- +3 to +4 Crafting XP
- +2 to +4 Crafting XP
- Physics +10 to +15
- Physics +5 to +10
Skeletal Remains
A decrepit skeleton, partially absorbed by a tree.
- +3 to +4 Scavenging XP
- Perception +10
- +1 to +4 Scavenging XP
- Perception +6 to +10
Stacked Stones
Stones structures defying gravity around a small gaseous pool.
- +4 to +6 Scavenging XP
- Strength +10
- Communication -20
- +4 Scavenging XP
- Communication skill +0 to +5
- knowledge +0 to +200
- Agility +5 to +10
- Gain trait: Stacked Stones Antarian Resilience (100% chance)
Strange Creature
A quadruped with a streamlined body and diaphanous skin, partially covered by a solid carapace, is staring at you.
- Perception -20 to -10
- +5 to +6 Scavenging XP
- +1 to +6 Communication XP
- Constitution +15 to +20
- +6 Scavenging XP
- +6 Communication XP
- Communication -20 to -10
- Gain trait: Strange Creature Metamorph Touched (100% chance)
Undying Beast
An animal from the depths of time, with a wide, predatory grin. It seems part of the landscape.
Option 1
- Strength +15 to +20
- Strength +10
Option 2
- Constitution +15 to +20
- Constitution +10
Option 3
- Constitution +15 to +20
- Constitution +10
- +1 item
Crystal of the Dead
A humanoid figure enshrined in a monstrous crystal sarcophagus.
Option 1
- Willpower +10
Option 2
- Willpower +15
Option 3
- +1 item
- +10 to +12 item
- +5 to +6 item
- Strength +10
Diaphanous Larva
A translucent, colorful creature floating in the air.
- +5 to +8 Scavenging XP
- Willpower +5 to +10
- +8 to +10 Biology XP
- Constitution +10
- +4 to +5 Scavenging XP
- +3 to +5 Scavenging XP
- +1 to +5 Scavenging XP
- +4 to +10 Biology XP
- +3 to +10 Biology XP
- +1 to +10 Biology XP
- Gain trait: River Larva Carefree (100% chance)
- -25 to -15
Gil
A graceful, slender Antarian, visibly curious, with gentle and friendly manners. <size=85%>Trades knowledge for secondary materials. Preferred intermediary: Noemi</size>
- Continues to: Explo Gil 01 Conspiration
- Continues to: Explo Keys Sand Gil
- Continues to: Explo Gil 00 Barter
- Continues to: Explo Gil 02 Convinced
- Continues to: Explo Trust Noemi Tiamat B
Metamorphic Sand
A siliceous eruption that slowly draws impossible architectures.
- Agility +10 to +12
- +4 to +6 Perception XP
- Dexterity +8 to +10
- +3 to +4 Perception XP
- +2 to +3 Perception XP
Spherical Machine
An imposing mechanical sphere on an obsidian pedestal.
Option 1
- Crafting +10
Option 2
- -10 to -4 item
- Logic +10
Option 3
- +1 item
- Logic +10
- Logic +15 to +20
All-Seeing Tree
Myriads of eyes scan the surroundings, like celestial fruits hanging from the branches of a world-tree.
Option 1
- Constitution +10
- Constitution +15 to +20
- Constitution +20
Option 2
- -10 item
- -15 to -10 item
- Willpower +10
- Constitution +10
- Gain trait: Key Tree All Seeing Eye (100% chance)
- Constitution +15 to +20
Option 3
- Constitution +20
- +1 item
- Constitution +25 to +30
Giant Heads
A field of standing stones, some with humanoid features.
- +1 to +20 Logic XP
- +1 to +6 Logic XP
- +1 to +3 Logic XP
- +1 Logic XP
- +1 Scavenging XP
- Perception +5 to +10
- +1 to +7 Scavenging XP
- Willpower +5 to +12
Mycorhian Ring
A farandole of gaunt creatures, covered in lichen and fungus, has taken root in this clearing.
Option 1
- Constitution +10
- Willpower +10
Option 2
- Perception +10
- Perception +5
- Perception +20
- Perception -20
- Gain trait: Key Fungi Mycelium Link (100% chance)
- Gain trait: Key Fungi Mind Dance (100% chance)
Option 3
- Constitution +10
- +1 item
Nefarious Feast
A blue-skinned, potbellied statue enthroned in a vast, finely-worked armchair.
Option 1
- Perception +10
- Willpower +15 to +20
Option 2
- Logic +10
Option 3
- -25 to -10 item
- -15 to -10 item
- -10 item
- +1 item
- Constitution +10
- Constitution +15 to +20
Star-shaped Structure
A huge, half-buried star-shaped crystal.
- +2 to +6 Medicine XP
- +6 Scavenging XP
- +20
- Communication -20 to +8
- +1 to +6 Medicine XP
- Dexterity +0 to +8
- Gain trait: Misc Boosted Immune System (100% chance)
- Gain trait: Crystal Star Biocrystal Host (100% chance)